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Showing reviews 1-5 of 1092
starcraft 2 was good September 6, 2010 shoes69 it was a good game. I liked the cinematic scenes, they were movie quality. Game play was good except for the initial lag but i never expect that to be fixed in any good game, loading lots of elements takes time. The learning curve was good and if you've ever played an rts before most of the elements are familiar, though i wish they had a select all(or all onscreen) hot-key for the military units, sometimes it was just easiest to gather a massive army and throw it at the enemy once you had the upper-hand. I was slightly annoyed that the terran medic was taken out even though i never played the first game. Having to build so many things to get a med ship was normally not worth it especially since even the fully upgrades marines were not much use against anything really, they could take out lone units and be meat shields that was it for them. fairly balanced groups overall but some tactics were so common it was sad, everyone seems to focus on air units, especially protoss. zergs were useless after the first few minutes, if they didnt rush they were pretty much doomed. good balanced game overall and a good intro to rts for beginners.
Great game, but leaves a lot to be desired. September 6, 2010 There are some who call me... Tim? (Sol System,Milky Way, the Universe, the Multiverse, the Omniverse) Ok, before I start, let me state that I own Warcraft 1-3, Starcraft, and all the corresponding expansions. These are games to be played over and over. Starcraft 2, ah, we have waited 11 years for this game. I will break it down by section (which are in NO WAY ranked by importance):
1: Graphics: A+, I know, I know, it's NEW, but the game captures the separate races very well. Terran, metal, Zerg, organic, Protoss, elegant. Blizzard has never been stingy in this department (for the time), with one notable exception, and we all know that moneymaker.
2: Gameplay: A,this one one of the most important aspects of a strategy game, because you play thousands of games. The races are pretty well balanced, and the new mechanics improve on what we all know and love from SC1. A lot of the changes need no explanation by way of storyline, because it has been five years since the Brood Wars. My biggest problem with this is that 60% of all units in the campaign mode are unavailable in melee play. That poses problems for people who like to play campaign to get a 'feel' for the game.
3: Storyline: C, Blizzard has almost never disappointed in this department (with one moneymaking exception). However, the Starcraft 2 storyline leaves a lot to be desired. There are some plot holes, and is EXTREMELY short. By dividing the game up into sections, they have insured that they will make 3 times the money, because, I'm sure, each one will have an extremely open-ended climax. It seems that this was thrown in kind of late in the process, all of Blizzard's other games were very in-depth with characters, which Starcraft 2 touches upon, occasionally.
4: Connectivity: C, ok, more is NOT always better. You have to be on ALL the time, but you can go offline, for awhile. It reminds me of Steam, which is NOT a good thing. No LAN play is a pitfall, but I can overlook it, unless you have no or horrible internet, which I do at home. Hooray for college T3!
5: Price: D, this is the main downfall of SC2. $60, for 1/3 of the game. I'm in college, I can't afford each expansion as it comes out, $60 is overpriced for one game, anyway. $40, for one, that would be reasonable, and for the ups and downs, I wouldn't feel too ripped off. I know they spent a lot of money to make it, and I'm sure they'll lower the price, but I had to get the nerd points for buying it release day.
6: Compatibility: B+, they got the Windows and Mac on one disc, as is their style, but I wish there would be a Linux version without having to use Wine or other EXE runner. There are a lot more Linux games out there than you would think, and there would be more if more games were available. Nonetheless, Blizzard is still good about Mac/Windows.
7: Sound: A, many of the same voice actors, the one who weren't the same, you could barely tell the difference (Zeratul is an obvious exception). Did you notice who played the voice of Tassadar? Sound effects were, as always, top notch.
8: Overall/Replay Value: B-, As just a game, it is pretty good, but as a Blizzard game, it falls short of our long-standing expectations. It's missing the 'epic' feel of so many of their former strategy games. I have higher standards for Blizzard, but I guess they got their head in the money with a certain game. Maybe the next $120 we spend on this franchise will be better spent, and maybe not. But I would suggest getting this game when the price drops below $60.
My brother can't play it! September 6, 2010 ivan 2 out of 4 found this review helpful
I bought this game right before my brother deployed and i just got a letter and it turns out he can't play it! Apparently you need internet...
Ignore the negative reviews! September 5, 2010 N. A. Crawford 1 out of 6 found this review helpful
All the anti-hype can be summed up as either
A. No lan. whaaa?
B. This game bears an uncanny resemblance to a decade old game called Starcraft. How can they not have the hybridized features of more recent RTSs?
C. All you do is build stuff and then send that stuff into your enemy's base to kill it.
D. The campaign is only one race and you have to buy the other two as expansion packs? Shenanigans!
Well, in response:
A. While it is odd that there's no lan, since when does a game's quality depend on its having lan or not? People are still doing lan parties without the actual lan, and believe it or not, the world hasn't ended.
B. Yes, Starcraft 2's format is dated. Just like Chess's format is dated. Let's add unit inventories and whatever other 'realistic' crap to both!
What these people fail to realize is that the simplicity of a game is the tabula rassa which allows the players to actually play against each other. Rather than depend on the gimmicks of units, it's the players' styles and creativity that drives the contest. This is what makes the game strategy driven rather than tactic driven like FPSs. Tactics are about natural talent and instincts while strategy is about depth, insight, and possibility. This is why Starcraft 2 has the potential to last as long as its predecessor has. If you buy SC2, you're buying years of play. With a FPS, you are buying a lot of fun with friends that will end up feeling dated when yet another shooter comes out. (Sure, I'm selling Counterstrike and Team Fortress 2 short, but my point is that SC2 is one of the few games that will last a lifetime.)
And as for what separates SC1 from SC2, the sequel is immensely more user friendly while at the same time providing much more depth and room for improvement (eg. Mules, Spawn Larva, and Chrono Boost). SC1 requires a lot of annoying, petty clicking and hotkeying with just the small control groups alone. You pretty much had to be a 15 year old Korean progamer to really sink your teeth into it. The AI settings and tutorials makes SC2 a game open to both newcomers and experts alike. Now the game is much more intuitive and forgiving, but being 'noob friendly' doesn't in any way discourage good players. Admittedly, Terran is currently imbalanced in this respect, but Blizzard devotes a lot of attention to the games it releases and has already announced an upcoming balance patch.
C. This asinine description (which can be applied to any game) is only applicable to extremely novice games. You only need to watch the pro games that are on youtube or go to [...]to get a sense of why this game is so amazing (and why it makes for a great spectator sport). Nothing could be more inspiring to watch someone's play and want to try integrating it into your own.
D. This is the most annoying complaint. If these people actually looked into the game, they'd find that the current campaign is one of the most fun available to any genre of game. The different difficulty settings and challenges in the campaign also provide a good amount of replayability. The length and depth is much more so than the original SC campaign, so the demand that the release should have all three races is really quite silly. Rather, the upcoming addons, which will be more like full story mode games, offer a lot to be excited about. Sure, whatever new units those addons bring to the game will pretty much require you to have both if you want to keep up with the multiplayer. But even if the campaign doesn't appeal to you, if you play SC2 for as long as it's worth, the expansions will be a small price to pay compared too all the crap that gets churned out for 60 bucks a pop.
But at the end of the day, buy SC2 to play against real people. Whether you're bronze or diamond league, there's endless fun to be had for any skill level. The SC community is much more interesting, friendly, and mature than the 12 year olds screaming explicatives on Xbox live as they teabag your freshly fallen corpse. It's easy to make real friends through the game.
And no, that doesn't make you a loser.
Como on Blizzard, its just a game! September 5, 2010 Ivan A. Gamboa Fuentes 3 out of 12 found this review helpful
You got it right blizzard, its a very nice game, very well done, but its so great that you just couldn't
let go. So, this ain't a purchase for me, its for lease, for rent. Thats right, blizzard its now offering games for rent. Overall THAT SUKS
Showing reviews 1-5 of 1092
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